I added the Unity Ads for the Android platform and the following error came up when building.
Library\PackageCache\com.unity.ads@3.4.4\Runtime\Monetization\AndroidPlacementContentOperations.cs(101,41): error CS0433: The type 'IUnityLifecycleManager' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.2.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=3.4.2.0, Culture=neutral, PublicKeyToken=null'
What is the error looking for? Is there a better way to do this?
↧