After adding the monetization asset into my game (ads services not yet on), Xcode won't build the project anymore. I get two missing files errors, one of them is
No such file or directory: `'~/Unity/MyGame/Builds/iOS/Libraries/com.unity.ads/Plugins/iOS/UnityAdsUtilities.m'`
The file is there. However, the part /com.unity.ads/ is wrong. The correct path is
'~/Unity/MyGame/Builds/iOS/Libraries/com.unity.ads/Plugins/iOS/UnityAdsUtilities.m'
Is there a way to change this? In Unity or in Xcode?
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