Hey, thanks for reading this. I'm developing a runner that runs at 40 fps and is usually really responsive. But, after a few ads being displayed it stops getting response from some touches. Usually it starts to happen after 3 or 4 interstitial ads.
This was noted on a Samsung J6 and a Motorola G7 Power.
I got this ANR that may contain relevant information:
Input dispatching timed out (Waiting to send non-key event because the touched window has not finished processing certain input events that were delivered to it over 500.0ms ago. Wait queue length: 15. Wait queue head age: 5518.6ms.), VisibleToUser
com.unity3d.player.UnityPlayerActivity
Thanks.
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