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Saving and Re-calling Remove Ads Functionality *Newbie!*

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Hi there! I've made a "Remove Ads" purchase option in my game and am trying to implement it. Currently, in my **IAP Manager script** I save a variable to PlayerPrefs when you click and complete purchase on the Remove Ads Button ---------- // After purchase is completed var adFree = 1; PlayerPrefs.SetInt("AdFree", adFree); ---------- I then want to call adFree in a different script to see if it's been purchased before playing ads. ---------- I have two main questions. ---------- 1. Should I be setting the default (i.e. adFree = 0) somewhere? 2. When I try and call adFree (using this method: ---------- https://forum.unity.com/threads/playerprefs-setbool-and-playerprefs-getbool.12795/) in my **Ad Manager script** I get errors. ---------- I apologize if this is a dumb question! I'm new to Unity and coding. Any clarification or tips would be very helpful!

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