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Unity ads- Is it possible to farm Unity ads?

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I'm relatively new to Unity and almost done with my first serious project.
After successfully implementing ads into the game I realised that it would be pretty easy to make a "game" that farms runs ads on a loop. Then adding such "game" on the play store and using that "game" for some passive money generation.
Of course I'm aware that a single phone playing a couple ads every now and then wont generate much, but if this "game" is downloaded on a couple of burner phones (for this example lets say 20) that are constantly running this "game" and plugged on a socket (for battery) couldn't a profit be made?.
And here is my question. How much would such farm produce? does such farm go against any user licence agreement? Has anyone ever tried/done it and why am I here asking this question instead of fixing the path-finding of the AI's in my game?

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