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How to combine manifests? (UnityAds w/ GooglePlayGames)

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Greetings. I'm trying to implement achievements and leaderboards with Google Play Games for my upcoming Android game. I can't seem to get it to work even when following the code shown in the readme from their Github page (https://github.com/playgameservices/play-games-plugin-for-unity). Sample logcat output: http://pastebin.com/F6srpnkm There's a couple Error_Not_Authorized messages thrown in there, but I only have a guess at why it's getting thrown at all. Here's what I wrote to set up the Google platform in a Start method: // recommended for debugging: PlayGamesPlatform.DebugLogEnabled = true; // Activate the Google Play Games platform PlayGamesPlatform.Activate(); In that same script, when the user clicks on the Play button it tries to sign them in like so: // authenticate user: Social.localUser.Authenticate((bool success) => { // handle success or failure if(success) { SettingsHolder.googleLogIn = true; PlayerPrefs.SetInt("GoogleLogIn", 1); Debug.Log("woof3"); //logged in } else { SettingsHolder.googleLogIn = false; PlayerPrefs.SetInt("GoogleLogIn", 0); //error or canceled -ignore? Debug.Log("boo3"); } }); I think the reason this code isn't working is a Manifest issue. Right now the project has I think 3 Manifest files in the plugins folder. 1st from UnityAds, 2nd from GooglePlayServices, and the 3rd is from "MainLibProj." My game is actively using UnityAds (Version: 1.1.4 (Apr 16, 2015)Size: 1.9 MB) and GooglePlayGames (current-build-- GooglePlayGamesPlugin-0.9.20.unitypackage) at the moment- not even sure what MainLibProj is for, but the manifest file said not to edit it... I'm really confused on how to combine the manifests properly or what I need to do here. I read an article about the manifest files for Google Play Game Services on the Android developer site, but it was primarily dealing with their mobile-ads integration and it seemed like it wasn't the right steps for my situation. This is the article I saw (https://developers.google.com/mobile-ads-sdk/docs/games#unity). Does anyone have any suggestions or advice? Thanks for your help in advance!

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