Well, I created a game in Unity for Windows Phone (not windows store) and I am using AdMediator to display ads in my game. The game is still not published, before, I need to know how can I show these ads in specific pages (in pause menu, but not in the game scene itself, for example).
In visual studio, according to Windows Dev Center (https://msdn.microsoft.com/en-us/library/windows/apps/xaml/dn864355.aspx), I shall drag a new AdMediatorControl into the designer in the page I want to show these ads.But after I build my Unity game to Windows Phone, it looks like all my game scenes become "MainPage.xaml", and if I drop the AdMediatorControl in this "MainPage", the ad is shown in all of my game scenes, even in the game start, when unity logo is appearing.
I didn't find any tutorial from Unity teaching how to do this, that's why I need your help!
I don't want ready scripts, I only want to learn and know.
Thanks since now, Phill.
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