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Why are unity test ads still playing, and not actual ads

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I posted a game on google play but unity ads are still playing, In the Services/Ads window Test mode is off, and ads in code are like this: ... Advertisement.Initialize("0123456") // not my actual id; ... public void PlayMoneyAd() { if (Advertisement.IsReady("Rewarded_Android")) { Advertisement.Show("Rewarded_Android"); } ... } // ... means there is more code but its not important ...

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