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Unity ads not showing at all after publishing

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I published a game to Google play store, but the ads are not working. Test mode is off, i have the latest Ads package version, force test ads is off. here is the code: ... private void Start() { ... Advertisement.Initialize("4208519", false); //yes i checked this id is for android } ... public void PlayMoneyAd() //Rewared ad { if (Advertisement.IsReady("Rewarded_Android")) { Advertisement.Show("Rewarded_Android"); } AddMoney(); } ... //void exists but i didn't paste it if (Advertisement.IsReady("Interstitial_Android")) { Advertisement.Show("Interstitial_Android"); } Here are a few screenshots: ![alt text][1] ![alt text][2] [1]: /storage/temp/183566-projectsettings01.png [2]: /storage/temp/183567-projectsettings02.png I can't add more screenshots but the last thing is Ad delivery status and it is enabled

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