I am integrating UI Native Ads for unity. It is working fine by following the video tutorials.
The video link: https://www.youtube.com/watch?v=M-XdptsCWtQ
To make the UI native ads works, it is required to attach box colliders and uncheck raycast target. (It seems that it uses Physics Raycaster to detect clicks and UI will block the raycast)
The problem is that when I put the native ads on a ScrollRect. The ScrollRect won't work since native ads required raycast target of the ScrollRect to be unchecked.
![alt text][1]
In this case, the ScrollRect is in conflict with the native ads. May I ask how to solve this problem?
[1]: /storage/temp/190707-ps5y2.png
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