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Help with AdMob interstitials

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Hi guys I am looking for someone who can help me with this problem: I have this code private const string AD_UNIT_ID = "***********"; private const string INTERSTITIAL_ID = "**********"; private AdMobPlugin admob; public bool hidden = true; void Awake(){ DontDestroyOnLoad (this); } // Use this for initialization void Start () { admob = GetComponent (); admob.CreateBanner (AD_UNIT_ID, AdMobPlugin.AdSize.SMART_BANNER, false, INTERSTITIAL_ID); admob.RequestAd (); admob.HideBanner (); admob.RequestInterstitial (); } // Update is called once per frame void Update () { } public void BannerS(){ admob.ShowBanner(); hidden = false; } public void OnEnable(){ AdMobPlugin.InterstitialLoaded += HandleInterstitialLoaded; } public void OnDisable(){ AdMobPlugin.InterstitialLoaded -= HandleInterstitialLoaded; } public void HandleInterstitialLoaded () { admob.ShowInterstitial (); } public void OnIntClosed(){ AdMobPlugin.InterstitialClosed += OnAdClosed; } public void OnAdClosed(){ admob.RequestAd (); } So my question is: in my game the interstitial ad displays just once, how do I make interstitials show up when I tell them to? For example I have this IEnumerator which I call when something is pressed: IEnumerator WaitForSecond(){ yield return new WaitForSeconds (0.8f); GameObject.Find ("AdMobControl").GetComponent ().HandleInterstitialLoaded (); Debug.Log("Intestitial Shown"); } Thanks!

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