So I have been trying to get ads working in my game but I've had no luck, I've looked around and couldn't find an answer.
The ad in the editor returns true but on mobile nothing happens.
This is my code:
sing UnityEngine;
using UnityEngine.Advertisements;
public class adsys : MonoBehaviour {
public void ShowAd()
{
if (Advertisement.IsReady("defaultZone") && PlayerPrefs.GetInt("LS") >= 6)
{
Advertisement.Show("defaultZone");
PlayerPrefs.SetInt ("LS", 0);
}
}
}
Every time the player loses the game the LS gets a ++:
PlayerPrefs.SetInt("LS", PlayerPrefs.GetInt ("LS")+1);
it's probably something stupid I overlooked but I really can't seem to fix it, thanks for the help!
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