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User-initiated ads VS click fraud

Background: I'm developing a puzzle game that will incorporate UnityAds. Every N new games an ad (if available) will be shown. In addition, I'm considering adding a button in the main menu ("Be nice") that will upon user activation display an ad. A considered "perk" for the user is that the next forced advertisement will be delayed by e.g. 2*N new games, but it will still allow the user to repeatedly press the button to see new ads as long as UnityAds reports an ad as available. Question: Will this violate the terms re:"4.2 Click Fraud"? Source: https://unityads.unity3d.com/admin/terms-en.html -- Best regards, Michael

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