So I apologize if this has been asked many times before. I tried searching these posts, but I keep getting an "internal server error". And searching for it through google only comes up with old posts which don't seem to be applicable to the most recent ads implementation.
I have a simple script which is
using UnityEngine;
using UnityEngine.Advertisements;
public class Ads : MonoBehaviour
{
void Start () {
if (Advertisement.isSupported) {
Advertisement.Initialize ("#######", false);
}
}
public void ShowAd () {
if (Advertisement.IsReady())
{
Advertisement.Show ();
}
}
}
And it seems to work fine in the editor. I get this to pup up.
![alt text][1]
But when I run it on an android device. It never pops up. Am I missing something?
Thanks!
[1]: /storage/temp/67902-adsa.png
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