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Ad not showing up in test mode

So I did some looking around and found a couple of good videos on ads in Unity, but whenever I tried them it didn't work. I don't get an error, just nothing shows up. My code: void Awake(){ if (Advertisement.isSupported) { if (Application.platform == RuntimePlatform.Android) { Advertisement.Initialize("0000000", false); } else if (Application.platform == RuntimePlatform.IPhonePlayer) { Advertisement.Initialize("0000000", false); } } } else { Debug.Log ("Wrong"); incorrect.Play (); gameActive = false; Debug.Log ("ad"); if(Advertisement.IsReady()){ var options = new ShowOptions { resultCallback = HandleShowResult }; Advertisement.Show (null, options); } } } private void HandleShowResult(ShowResult result){ switch(result) { case ShowResult.Finished: Debug.Log("stuff"); break; case ShowResult.Skipped: Debug.Log ("no stuff"); break; case ShowResult.Failed: Debug.Log ("rip"); break; } } } In my script, there are actual numbers in the awake function, but I don't think its a good idea to put them online. Thanks!

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