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Test Ad not appearing on phone

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I've made an account for Unity ads and I put the 7 digit code in the service window. When I run the game in my editor it will show the blue test screen no problem. When I try to build and run the game on my phone though nothing shows up. Am I missing something? This is the code I am using: void Start () { StartCoroutine("Ad"); } IEnumerator Ad() { yield return new WaitForSeconds(1); if (Advertisement.IsReady()) { Advertisement.Show(); yield break; } Debug.Log("Advertisment is not ready."); } Any help would be great. I'm really frustrated and am not sure if this is what should be happening in test mode.

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