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Problem with ads

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I put Admob rewarded video ads to my unity game and it works, i can see the video in my phone. The only problem is that i cant control the rewarded video events, I tried to do that when a player finishes to watch the video he will get more coins and also that the video ad button wont be activated: public void HandleRewardBasedVideoRewarded(object sender, Reward args) { videoButton.SetActive(false); valueScore += PlayerPrefs.GetInt("Currency"); PlayerPrefs.SetInt("Currency", valueScore); alreadyShowedVideo = true; gotCoinsText.text = "You got more coins!"; } btw I also put the handlers in Start function void Start() { this.rewardBasedVideo = RewardBasedVideoAd.Instance; this.rewardBasedVideo.OnAdLoaded += this.HandleRewardBasedVideoLoaded; this.rewardBasedVideo.OnAdFailedToLoad += this.HandleRewardBasedVideoFailedToLoad; this.rewardBasedVideo.OnAdOpening += this.HandleRewardBasedVideoOpened; this.rewardBasedVideo.OnAdStarted += this.HandleRewardBasedVideoStarted; this.rewardBasedVideo.OnAdRewarded += this.HandleRewardBasedVideoRewarded; this.rewardBasedVideo.OnAdClosed += this.HandleRewardBasedVideoClosed; this.rewardBasedVideo.OnAdLeavingApplication += this.HandleRewardBasedVideoLeftApplication; } For some reason when i finish watching the video I dont get more coins and I can still see the video button. Edit: I sovled my problem by adding this to the script: public event EventHandler OnAdLoaded; public event EventHandler OnAdFailedToLoad; public event EventHandler OnAdOpening; public event EventHandler OnAdStarted; public event EventHandler OnAdClosed; public event EventHandler OnAdRewarded; public event EventHandler OnAdLeavingApplication;

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