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Video and Rewarded video pool

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Hi! I have a question that is not clear to me about Unity Ads. After integrating it to my project, two video ad types were automatically created: "video" and "rewarded video". The only difference seems to be wether they are skippable or not. However, I'm wondering if both video types come from the same video ad pool or if they each have their own. I have implemented rewarded video ads to get one "continue" in an endless mode where you start from the beggining if you loose, and also to get some extra gold. There are no involuntary ads between "endless" plays. However, my game also has levels and I would like to play an ad every certain amount of level plays (wether you beat the level or die and restart, it counts as one play). As a gamer, I prefer when games have ads further apart, even if it means you can't skip them. Which means I prefer to have one 30s ad I can't skip every 15 plays instead of one ad I can (and I do) skip after 5s, every 5 levels. To achieve this I need to use "rewarded video" type for these ads that don't actually offer a reward. I would like to know if this way rewarded ads may run out or go into cooldown and that will hurt the actual rewarded ads for endless mode and extra gold. Thanks!

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