I have never had this problem before and the unity ads have been working perfectly in unity and on my apple device. Seeming for no apparent reason (I didn't touched the advertising code before this happened) advertisment.isready will always return false now. Initialization seems like it is working fine in the console though. I even updated unity to 2017.1.0 to see if that would fix anything but no luck. After this I tried see if it could run on my device but even Xcode now gives me two errors when trying to run: Apple Mach-O Linker (Id) Error and Linker command failed with exit code 1 (use -v to see invocation). My game is almost done now and I was getting ready to release it onto the apple app store so I would really appreciate it if I could get some help soon thanks.
Update:
Wow! As suddenly as the unity ads stopped working they started working again without me doing a thing however I am still sadly getting the same errors in Xcode
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