I'm tring to run my game into Xcode 6.1 and I'm having an issue with UnityAds.
Lexical or Prepocessor Issue
'UnityAds/UnityAds.h' file not found
Was having some trouble with the default "Search Paths" Unity generate and I changes it, so they look like this now:
**Framework Search Paths : "$(SRCROOT)/Frameworks"**
**Header Search Paths: "$(SRCROOT)/Classes"**
**Library Search Paths: "$(SRCROOT)/Libraries"**
If I try to add old paths for UnityAds inside Header and Framework paths I get other 21 Mach-O Linker errors
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Original Search Paths looks like this:
**"$(SRCROOT)/Frameworks" "$(SRCROOT)/UnityAds" $(PROJECT_DIR)/UnityAds**
**"$(SRCROOT)/Classes" "$(SRCROOT)/UnityAds”**
**"$(SRCROOT)/Libraries" $(PROJECT_DIR)/GoogleMobileAdsSdkiOS-6.12.2 $(PROJECT_DIR)/Libraries**
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