I'm trying to integrate google play services and appodeal plugins into my game, but there is a conflict between them.
When I use only one of them, everything works perfectly.
I'm doing the following:
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1. Install the Google Play Services 0.9.50 plugin.
2. I go to Window / Google Play Games / Setup / Android Setup and make the settings.
3. I go into Assets / Play Services Resolver / Android Resolver / Force Resolve and everything is ok.
4. Install the Appodeal plugin, without the PlayServicesResolver folder.
5. Go back to Assets / Play Services Resolver / Android Resolver / Force Resolve and this time is requested to install "* tools (26.1.1)" and "extras; google; m2repository", both successfully installed.
6. After this there was an error, showing the following message:
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Resolution failed
Failed to fetch the following dependencies:
com.android.support:support-annotations:25.2.0
com.android.support:support-compat:25.2.0
com.android.support:support-core-ui:25.2.0
com.android.support:support-core-utils:25.2.0
com.android.support:support-fragment:25.2.0
com.android.support:support-media-compat:25.2.0
com.android.support:support-v4:25.2.0
com.google.android.gms:play-services-ads:9.8
com.google.android.gms:play-services-auth-api-phone:11.6.2
com.google.android.gms:play-services-auth-base:11.6.2
com.google.android.gms:play-services-auth:11.6.2
com.google.android.gms:play-services-base:11.6.2
com.google.android.gms:play-services-basement:11.6.2
com.google.android.gms:play-services-drive:11.6.2
com.google.android.gms:play-services-games:11.6.2
com.google.android.gms:play-services-location:9.8
com.google.android.gms:play-services-nearby:11.6.2
com.google.android.gms:play-services-tasks:11.6.2
UnityEngine.Debug:LogError(Object)
Google.Logger:Log(String, LogLevel)
GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
GooglePlayServices.ResolverVer1_1:LogMissingDependenciesError(List`1)
GooglePlayServices.c__AnonStorey14:<>m__1F(Result)
GooglePlayServices.c__AnonStorey15:<>m__28()
GooglePlayServices.PlayServicesResolver:PumpUpdateQueue()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
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![Error message:][1]
[1]: /storage/temp/112002-appodeal-error.png
![My SDK Installations][2]
[2]: /storage/temp/112003-my-sdk-installations.png
What i'm doing wrong ?
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