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Facebook SDK Audience Network 4.28.2 Ads integration error in unity3d 2017.3.0f3. pls Help

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Exception: JNI: Init'd AndroidJavaClass with null ptr! UnityEngine.AndroidJavaClass..ctor (IntPtr jclass) (at C:/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:622) UnityEngine.AndroidJavaObject.get_JavaLangClass () (at C:/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:600) UnityEngine.AndroidJavaObject.FindClass (System.String name) (at C:/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:591) UnityEngine.AndroidJavaClass._AndroidJavaClass (System.String className) (at C:/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:611) UnityEngine.AndroidJavaClass..ctor (System.String className) (at C:/buildslave/unity/build/artifacts/generated/common/runtime/AndroidJavaBindings.gen.cs:92) AudienceNetwork.InterstitialAdBridgeAndroid.Create (System.String placementId, AudienceNetwork.InterstitialAd interstitialAd) (at Assets/AudienceNetwork/Library/InterstitialAd.cs:370) AudienceNetwork.InterstitialAd..ctor (System.String placementId) (at Assets/AudienceNetwork/Library/InterstitialAd.cs:103) InterstitialAdTest.LoadInterstitial () (at Assets/AudienceNetwork/Samples/Interstitial/InterstitialAdTest.cs:25) UnityEngine.Events.InvokableCall.Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent.cs:165) UnityEngine.Events.UnityEvent.Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:58) UnityEngine.UI.Button.Press () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:36) UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:45) UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50) UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261) UnityEngine.EventSystems.EventSystem:Update()

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