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AdMob ads not showing into unity3d game! Please help...

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I am trying and trying to enable google ads in my unity3d game, but no success... I have google developer console, have AdMob and I have unity3d app ready to be published, only thing that is left to be done is to enable ads. So, I make an add unit at my AdMob account to get id of the add. I have followed this tutorial https://developers.google.com/mobile-ads-sdk/docs/games#unity and with compiling and so on, everything is good, but when I want to see the ads, they are not showing. Not in the editor, not in the device. Here is my script with code to show banner ad: using System; using UnityEngine; using GoogleMobileAds; using GoogleMobileAds.Api; // Example script showing how to invoke the Google Mobile Ads Unity plugin. public class ads : MonoBehaviour { void Start () { RequestBanner (); } private void RequestBanner() { #if UNITY_ANDROID string adUnitId = "ca-app-pub-xxxxxxxxxxxxxxxxxxxxxxxxxxxx"; #elif UNITY_IPHONE string adUnitId = "INSERT_IOS_BANNER_AD_UNIT_ID_HERE"; #else string adUnitId = "unexpected_platform"; #endif // Create a 320x50 banner at the top of the screen. BannerView bannerView = new BannerView(adUnitId, AdSize.Banner, AdPosition.Top); // Create an empty ad request. AdRequest request = new AdRequest.Builder().Build(); // Load the banner with the request. bannerView.LoadAd(request); } } I have this script, named ads.cs attached to main camera in the game... I really don't know why ads are not shown, please, if anyone know what the problem is, help me.

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