For some reason, UnityAds banner not showing properly, it's position is too low, a half of banner just cut of by bottom of screen
Here is my code:
public void ShowBanner()
{
StartCoroutine(ShowBannerWhenReady());
}
IEnumerator ShowBannerWhenReady()
{
while (!Advertisement.IsReady(place_banner))
{
yield return new WaitForSeconds(0.5f);
}
Advertisement.Banner.Show(place_banner);
}
Basically it just a copy/paste from official UnityAds integration guide.
Is anyone come across this?
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