Quantcast
Channel: Questions in topic: "ads"
Viewing all articles
Browse latest Browse all 1416

Disable unity ads upon Purchasing.

$
0
0
Hello! This seems to be a growing question. I am not sure how to disable the advertisements once the purchase of ad removal is made. using System; using UnityEngine; using UnityEngine.Advertisements; using UnityEngine.Purchasing; public class IAPManager : MonoBehaviour, IStoreListener { public static IAPManager instance; private static IStoreController m_StoreController; private static IExtensionProvider m_StoreExtensionProvider; public string no_Ads = "no_ads"; //Step 1 create your products //************************** Adjust these methods ************************************** public void InitializePurchasing() { if (IsInitialized()) { return; } var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance()); builder.AddProduct(no_Ads, ProductType.NonConsumable); //Step 2 choose if your product is a consumable or non consumable UnityPurchasing.Initialize(this, builder); } private bool IsInitialized() { return m_StoreController != null && m_StoreExtensionProvider != null; } //Step 3 Create methods public void BuyNoAds() { //No Ads call from button BuyProductID(no_Ads); } //Step 4 modify purchasing public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args) { if (String.Equals(args.purchasedProduct.definition.id, no_Ads, StringComparison.Ordinal)) { Debug.Log("You've just purchased NO ADS"); } else { Debug.Log("Purchase Failed"); } return PurchaseProcessingResult.Complete; } //**************************** Dont worry about these methods *********************************** private void Awake() { TestSingleton(); } void Start() { if (m_StoreController == null) { InitializePurchasing(); } } private void TestSingleton() { if (instance != null) { Destroy(gameObject); return; } instance = this; DontDestroyOnLoad(gameObject); } void BuyProductID(string productId) { if (IsInitialized()) { Product product = m_StoreController.products.WithID(productId); if (product != null && product.availableToPurchase) { Debug.Log(string.Format("Purchasing product asychronously: '{0}'", product.definition.id)); m_StoreController.InitiatePurchase(product); } else { Debug.Log("BuyProductID: FAIL. Not purchasing product, either is not found or is not available for purchase"); } } else { Debug.Log("BuyProductID FAIL. Not initialized."); } } public void RestorePurchases() { if (!IsInitialized()) { Debug.Log("RestorePurchases FAIL. Not initialized."); return; } if (Application.platform == RuntimePlatform.IPhonePlayer || Application.platform == RuntimePlatform.OSXPlayer) { Debug.Log("RestorePurchases started ..."); var apple = m_StoreExtensionProvider.GetExtension(); apple.RestoreTransactions((result) => { Debug.Log("RestorePurchases continuing: " + result + ". If no further messages, no purchases available to restore."); }); } else { Debug.Log("RestorePurchases FAIL. Not supported on this platform. Current = " + Application.platform); } } public void OnInitialized(IStoreController controller, IExtensionProvider extensions) { Debug.Log("OnInitialized: PASS"); m_StoreController = controller; m_StoreExtensionProvider = extensions; } public void OnInitializeFailed(InitializationFailureReason error) { Debug.Log("OnInitializeFailed InitializationFailureReason:" + error); } public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { Debug.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1}", product.definition.storeSpecificId, failureReason)); } }

Viewing all articles
Browse latest Browse all 1416

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>