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Banner AdMob is not showing on Android

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Hello, I've imported AdMob package for Unity and followed the instructions in this link. Also I've created Google AdMob account and currently activated and registered my Android device as a test device. While testing on game play, I receive debug.log notification of successful ad loading. But after creating a build to test on android device, the ad is not showing. Here is my code using System.Collections; using System.Collections.Generic; using UnityEngine; using GoogleMobileAds.Api; using System; public class Ads : MonoBehaviour { // Start is called before the first frame update void Start() { ////Initialize Google Mobile Ads MobileAds.Initialize(initStatus => { Debug.Log("Calling the ad..."); }); ////TODO: Remember to remove this before releasing the app. List deviceIds = new List(); //This is the my device ID for testing deviceIds.Add("MYDEVICEID"); RequestConfiguration requestConfiguration = new RequestConfiguration.Builder().SetTestDeviceIds(deviceIds).build(); MobileAds.SetRequestConfiguration(requestConfiguration); } } On the inspector, I've chosen the Auto Load Enabled. Am I missing something? Unity version: 2019.4.21f1 AdMob package version: 5.4.0.90 Thanks

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