Quantcast
Viewing all articles
Browse latest Browse all 1416

GameObject.Destroy(gameObject) does not destroy capsules

In this script when player and capsule or cubes touches they gotta be destroyed. code destroys cubes but it doesn't work for capsules, any idea? public void HandleAdResult(ShowResult result) { switch (result) { case ShowResult.Finished: Time.timeScale = 1f; GameObject.Destroy(gameObject); break; I have this method for advertisement public void Watchit() { UnityEngine.Advertisements.Advertisement.Show("rewardedVideo", new ShowOptions() { resultCallback = HandleAdResult }); } and i call it from another script attached to a button like this (Carpisma is the script for codes above) public GameObject ui; public void watchit() { Carpisma usit = FindObjectOfType(); usit.Watchit(); ui.SetActive(!ui.activeSelf); }

Viewing all articles
Browse latest Browse all 1416

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>