OnUnityAdsShowComplete doesn't trigger, why?
[SerializeField] string _androidGameId; [SerializeField] string _iOSGameId; string _gameId; [SerializeField] bool _testMode = true; private void Awake() { if (Advertisement.isInitialized) {...
View ArticleIssue | ads not displaying | Migrated from unity ads with mediation to unity...
I recently migrated from Unity Ads with mediation to Unity Level Play. My app is live and receiving ads in lived build, but the next development build is showing an error when attempting to display...
View ArticleUnity Ads IUnityAdsInitializationListener no callbacks?
I recently swapped over to the new Unity Ads v4 solution because of Google Play policies, and I can't figure out what I'm doing wrong here. ---------- When I build to my Android device, neither the...
View Articletype or namespace name 'ProductCatalogItem' could not be found. I know that...
using System.Collections; using System.Collections.Generic; using UnityEngine; #if !NO_IAP && UNITY_PURCHASING && (UNITY_IOS || UNITY_ANDROID) using UnityEngine.Purchasing; #endif...
View ArticleI can not build my android game cause of these errors;
**Error 1:** C:\Program Files\Unity\Hub\Editor\2022.2.0f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe --convert-to-cpp --generatedcppdir=C:/unity/Swing...
View ArticleHow to integrate appsflyer click attribution with Unity Ads?
I have successfully integrated AppsFlyer with my app and confirmed this via SDK testing. When I paste the click link into my Unity Ads Campaign however, it does not work. I have run numerous tests...
View ArticleUnity Ads not showing real ads even though test mode is turned off
I am using the Unity Ads package in my app and I have followed all the required configurations, including turning off the test mode. However, I am still not seeing real ads appear in my app, even...
View ArticleI can't use the banner ad's and rewards ad's in the same scene
hi have been doing some testing I can't use the banner ad's and rewards ad's in the same scene I used to have them both working but now I have to pick one or the other. using advertisement 4.4.2
View ArticleHow to make Unity ads clickable which are shown in my games?
We have seen some games in which the ads shown are clickable means if user touch anywhere on screen when Ad is playing then it opens the ad target link (app install page). We also want to make that....
View ArticleUnity Ads works only once with ad package 4.4.2
here is my Code for Ads, I appreciate you helping me beginner. using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.SceneManagement; using...
View ArticleNo ads version
In the regular version of the app I have a button with a dollar sign. My idea is to link this button to a pro version (no ads) on the play store which will not have the dollar sign button and of course...
View ArticleInquiry about placing my application on the Xiaomi store (GetApps)
Can I put Unity ads in my app and upload my app to the Xiaomi store (GetApps) ? Note that I do not want to put my application in Google Play. I want to put it in the xiaomi store (GetApps). Will this...
View ArticleMobile Dependency Resolver for iOS not appearing
Hi, I'm trying to install Cocoapods onto Unity so I can install Ironsource (for iOS) and get it to work in Xcode. I see on the Ironsource Documentation that for iOS you need to install Cocoapods...
View ArticleHow to use monetization without Iron Source?
Monetization seems to have become very confusing all of a sudden, There are many great tutorials about how to add ads to an app, but now Iron Source seems to be pushed on us and it is just adding...
View ArticleAdmob Banner shows on mobile build but Interstitial do not show
Admob Banner shows on mobile build but Interstitial do not show. Both works well in editor but in build, only banner works. Here is the android logs; 2023.05.30 22:29:10.000 28698 28698 Warn...
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